Portraits revealed through your current reading position.
The party manager, reduced on floor eleven to a non-corporeal animistic spirit that can only speak by occupying an object with a mouth.
On the eleventh floor Mordecai's form changes again: he becomes an animistic spirit — a non-corporeal being that occupies physical objects, this time the safe room's kitchen table (with Samantha sitting on him). Princess Donut cheerfully mishears 'animistic' as 'a racist,' then 'anti-Semitic,' before he explains he can hear everyone but can only respond when he moves into something with a mouth, a skill he won't master in the few hours they have. So he coaches Donut on her class choices by chat, steering her toward Elite Gurkha Warrior, and can offer no physical help this floor.
He shares Carl's revulsion at Chaco as parade Grand Master, spitting that he hopes the 'coward murderer' dies. His earlier tenth-floor incarnation was a glitching, doom-prophesying Moon Reaper; now he is quieter, disembodied, and freshly unsettled by his own new limits ('I feel like I gotta pee').
Non-corporeal on this floor — an animistic spirit inhabiting objects (currently the safe room's kitchen table); no fixed body of his own.
The party's manager-strategist, now a bodiless animistic spirit who can only coach by chat and by borrowing objects that can speak.
Also appears in books you've already read — spoiler-safe to their endings: