Story so far
The Princess Posse spent the ninth floor holding Larracos against every army the enemy could field. In the last minutes before the floor's destruction, the faction evacuated its people via Sledge's Zerzura spell, moving the Changelings, the city's NPCs and the Semeru Dwarves to The Twelfth Floor while its surviving crawlers prepared for Taking the Deal or the descent.
Victory arrived as a system message rather than a battle. Because Ferdinand and Juice Box both left the realm and forfeited their warlord positions, Team Retribution was ruled defeated and the Princess Posse won the Faction Wars. The system's final words were: Congratulations, Champions.
Role
The crawler-led faction of the ninth-floor war, and its declared champion.
Relationships
Donut — Its namesake princess.
Carl — Its architect and de facto commander.
Earlier in this series
Also appears in books you've already read — spoiler-safe to their endings:
Sources — 43 recorded facts, by chapter
Chapter 1
- Carl and Donut's crowd-funded faction-wars team, one of ten contesting the ninth floor.
Chapter 4
- Carl and Donut's crowd-funded faction-wars team: territory spot three, 58 soldiers, no officers, pink on the map, and at war with eight other teams.
Chapter 10
- Donut's crawler guild, now fielding its first airship and racing to fortify a new base before the ceasefire ends.
Chapter 14
- Carl and Donut's faction, banned from the Desperado Club and newly owner of Shanty Town.
Chapter 15
- Faction Wars team of former crawlers on which Tipid currently serves as a Colonel.
Chapter 16
- Carl and Donut's Faction Wars team, suddenly reinforced by over fifty thousand returning former crawlers.
Chapter 17
- Carl and Donut's faction, now an army of thousands digging in on the Plains of Larracos before the war.
Chapter 18
- Carl and Donut's faction, holding the Fupa stronghold with legionnaires, changelings, and golems.
Chapter 19
- Carl and Donut's Faction Wars team, holding territory three, Shanty Town, and the Fupa against 100,000 enemies.
Chapter 20
- The crawler army's identity, sworn to in the tattooed motto "Princess Posse or Death."
Chapter 23
- Carl's faction, the intended victim of the plot that instead gutted the Lemig headquarters.
Chapter 24
- Carl and Donut's warlord team, scrambling half-finished defenses as the ceasefire collapses early.
Chapter 25
- Carl and Donut's warlord team, cleared of all wrongdoing and thrown straight into a two-front war.
Chapter 27
- Attacking team holding Spot 3 in the Phase One standings of the Faction Wars.
Chapter 28
- Carl and Donut's faction, whose forward position at the southern front holds the naga-facing trench line.
Chapter 29
- The crawlers' team, now a real army with colonels, regiments, mages, and two fronts to hold.
Chapter 30
- Donut's army of over two thousand, which launches its first head-on trench assault against the enemy line.
Chapter 35
- Carl and Donut's faction, which absorbs the entire Prism inheritance and eight of its gnoll mercenaries this chapter.
Chapter 36
- Carl and Donut's faction, absorbing inherited mercenaries while its northern front takes a hammering.
Chapter 37
- The crawlers' faction and banner, whose territory receives the new mercenaries and captured off-worlders.
Chapter 38
- Donut's army, rallied by name in her rooftop speech and charging downhill behind a tutu-wearing allosaurus.
Chapter 43
- The crawler alliance the fractured Bloc believes it must crush immediately to retain any chance of survival.
Chapter 48
- Donut's faction, now sheltering most surviving crawlers under its banner in the Good Guys Alliance.
Chapter 51
- Carl and Donut's faction, running an assassination plot against the naga warlord while its cats heckle the council.
Chapter 52
- The first crawler warlord team, led by Donut and Carl, fighting endlessly and holding two action items.
Chapter 53
- Donut's faction, for which she demands a broadcast channel of its own at the council's close.
Chapter 54
- Carl and Donut's army, mid-assault on the naga and now trying to recruit Prepotente to legalize his help.
Chapter 64
- Donut and Katia's faction, which inherits the entire Blood Sultanate estate when the Sepsis Whore falls.
Chapter 65
- The crawler faction Justice Light returned to the dungeon to assist, and whose base sits above his traps.
Chapter 66
- Good Guys Alliance team in spots 3 and 4 of the remaining Faction Wars standings.
Chapter 68
- Carl and Donut's faction, swollen with conscripted naga survivors including the last living Blood Sultanate courtier.
Chapter 69
- Carl and Donut's faction, whose objective in Operation Ruin is to win the entire war in one day.
Chapter 71
- Carl and Donut's army, whose dots are pink and whose volcano operation unravels in this chapter.
Chapter 75
- Donut's three-thousand-strong army, teleported into the woods behind the Madness castle for Carl's assault.
Chapter 78
- Carl and Donut's warlord team, awarded all of the Madness's assets and thrown into the Peeling's endgame.
Chapter 80
- Carl and Donut's faction, one of four teams still standing, carrying Rosetta and the returned crawlers' final statement.
Chapter 81
- One of the five teams still standing as the peeling phase clock runs, listed first on the board.
Chapter 82
- Donut's faction, which now involuntarily includes the two sobbing survivors of Burcu's team.
Chapter 85
- Members of the Posse make up much of the invulnerable population sealed inside the ball of flesh.
Chapter 89
- Carl and Donut's team, whose forces briefly occupy the Retribution throne room before losing it again.
Chapter 92
- Warlord faction of Carl and Donut, awarded every asset of the Reavers upon their defeat.
Chapter 96
- Carl and Donut's faction, which inherits everything the Dream owned and drops to two rivals left.
Chapter 97
- Carl and Donut's faction, declared winner of the Faction Wars in the final seconds of the ninth floor.