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Generic skill illustration for Zerzura Spell
skill

Zerzura Spell

Zerzura

The city-teleporting working whose aftermath left the ninth floor a pit and enraged the god-court.

Story so far

Jamal had remained inside a Saferoom during Zerzura, as had most of the NPCs who chose to stay with the crawlers.

Its consequences dominate the chapter's politics. Huanxin Jinx arrived furious that the whole court was in a tizzy about the city the crawlers had just teleported in: it splattered an entire convent of Resheph's nuns, he was losing his mind, and zombies were now wandering everywhere under Odette's control — and the games hadn't even started.

Role

The crawlers' city-scale working whose fallout brings a furious goddess-broker to the tent.

Relationships

Jamal — Sheltered in a saferoom during it
Huanxin Jinx — Furious about the court chaos it caused
Resheph — His convent of nuns was splattered by the teleported city
Sources — 3 recorded facts, by chapter
Chapter 95
  • Spell the NPC team plans to use to take the city of Larracos, a plan Tagg already knows about.
Chapter 97
  • A five-minute-cast spell that lifts an entire city and its people down to the next floor of the dungeon.
Chapter 98
  • The city-teleporting working whose aftermath left the ninth floor a pit and enraged the god-court.
Character portrait