Portraits revealed through your current reading position.
The game's final boss, mis-transformed by the wrong pet biscuit into a flirtatious, big-lipped, level-1 centipede crawler who joins Carl's party.
When the goo that was Scolopendra finally coalesces, Donut's panicked inventory mix-up (the scrambled-by-Eris bags) is revealed: instead of the plain pet biscuit that would have made a harmless level-1 pet, she used the wrong one, and the dungeon's Level 500 Dungeon Boss reforms as 'Sexy Scolopendra,' Crawler #12,953,456 — a human-sized, armless centipede with a humanlike face, giant lips, twitching yellow antennae, and a red bow on one feeler, akin to how Commander Stockade was reborn from the Lemig warlord. She is not a controllable pet but a sapient party member: soft-voiced and sultry, she skitters up to a horrified Carl, wraps around him face-to-face, boops his nose, and coos that they'd better hit the portal before the floor collapses. Because she's now a party member rather than a caged pet, she is both Carl's ultimate fail-safe (her death still triggers Scolopendra's final attacks) and a wildly unpredictable new companion into floor twelve.
A human-sized centipede with a segmented brown-and-red body, no arms, a humanlike face with strangely giant lips, twin twitching yellow antennae, and a red bow on one feeler.
The transformed final boss, now a flirtatious level-1 crawler and Carl's living fail-safe joining the party for floor twelve.