Non-lethal missiles that splatter a blinding mucus membrane over enemy vehicles and shields instead of exploding.
The Denial of Service missiles are a Rosetta-designed munition Carl fires from his eight-pack launcher during the races — built not to destroy vehicles but to disable them. On impact each triggers a chemical reaction that forms a thick mucus membrane over a wide area: fired over Team Sparkles' rocket-tumbleweed in Heat Three, three of four coat the team's shield in blinding green goo, and dropping the shield only dumps the sludge into their vines to bog them to a crawl. Carl also marks enemy gunners with them to spoil their aim.
A signature sabotage weapon of the party's non-lethal race strategy, distinct from the deadlier potion-ball recipes.
Launcher-fired missiles that burst into a spreading, sticky green mucus membrane rather than an explosion.
Carl's non-lethal sabotage missiles that blind and mire rival racers.