Role
The historical benchmark for the Syndicate's political paralysis.
Earlier in this series
Also appears in books you've already read — spoiler-safe to their endings:
Sources — 10 recorded facts, by chapter
Chapter 4
- A faction-wars team with an alien-sounding name, and the fifth to join the truce that became the Bloc.
Chapter 17
- Rival faction team and the one big exception to every other team building its stronghold around a saferoom.
Chapter 22
- Faction that offers Carl free passage to their headquarters to treat for peace, arriving as a warlord notification.
Chapter 23
- Goblin-dominated faction whose plot to hijack Carl's procedure destroyed its own headquarters and earned heavy sanctions.
Chapter 24
- Stockade's team of goblin-like Lemig, whose commander is formally recorded as having admitted guilt.
Chapter 25
- The goblin sortion whose entire asset pool was awarded to the Madness after Stockade's voluntary defeat.
Chapter 29
- Absorbed team whose mercenaries now fight under the Madness's banner in the southern trenches.
Chapter 35
- Government dismissed by the achievement text as idiotic but modular, its dead councillors replaceable within a day.
Chapter 52
- The first of the ten warlord teams to be defeated this season.
Chapter 98
- The byword for Syndicate gridlock that Victory invokes to explain her powerlessness in office.