A yenk who once ran the local enchantment guild and now enchants the Princess Posse's stronghold walls.
Tipid tells Carl that alongside the alchemists producing construction materials, the Princess Posse has a solid staff who can enchant the walls of the Stronghold, and that a Yenk named Langrim who used to run the enchantment guild in the city really knows what they are doing.
Wall enchantment is a load-bearing part of the faction's defense — the crews stress-test the palisade with fireballs as they build, and fortifications like the Oversized, Cumbersome Door carry a limited number of enchantment slots tied to build quality — so Langrim's expertise directly determines how much punishment the fortress can take when the Ceasefire ends.
A yenk, one of the city's non-human races.
Chief enchanter for the Princess Posse's fortifications, formerly head of the city enchantment guild.