Story so far
Tipid was among the handful of former crawlers who stayed with the crawlers rather than leaving — a list that also included Rosetta, most of the surviving Sluggalos, The Strippers and Jamal.
Carl noted pointedly that Tipid didn't have a choice in the matter, at least for the moment.
Role
A former crawler remaining with the group by circumstance rather than decision.
Relationships
Rosetta — Fellow former crawler who stayed
Carl — Observes Tipid has no choice at the moment
Earlier in this series
Also appears in books you've already read — spoiler-safe to their endings:
Sources — 38 recorded facts, by chapter
Chapter 15
- Crest poisoner and former crawler, brain-damaged by his escape, now a Colonel in the Princess Posse.
Chapter 16
- Crest author of the cookbook's fourth edition who returns as a Princess Posse colonel leading fifty thousand ex-crawlers.
Chapter 17
- Ancient former crawler and Princess Posse strategist who briefs Carl on the new saferoom rules and camp construction.
Chapter 18
- Smoke-shifting companion who reports the golems and changelings are all away building border defenses.
Chapter 19
- Ally whose earlier judgment that the enemy erred by keeping their gear now looks less certain to Carl.
Chapter 27
- Officer placed in charge of defending the FUPA while the warlords ride south to the trenches.
Chapter 29
- Crawler-side military organizer who recruited Boomer and immediately handed him the 106th Bloody Leeches.
Chapter 30
- Outside ally whose imported contingency plans supplied the framework for the Posse's trench assault.
Chapter 31
- Carl's tactical advisor, the source of the Build Trench exploit that cracks the enemy trench line open.
Chapter 36
- One of Carl's two sources on the Mantis breakthrough in building controllable AI systems.
Chapter 37
- Colonel of the 104th Naughty Little Piggies, left defending the castle, who raises the alarm when the enemy lands inside.
Chapter 38
- Wounded crest commander of the 104th who briefs Carl on gondii worms while burning off nervous energy under fire.
Chapter 40
- Veteran former crawler who identifies King Rust's artifacts and proposes collapsing the bait shop's front.
Chapter 41
- Posse colonel whose warlord chat question is cut off mid-sentence the moment the parlay shield closes.
Chapter 48
- Commander of the 104th, absent from the base and with Rosetta when Carl asks after him.
Chapter 49
- Crawler stationed at FUPA with Donut and Rosetta while Carl preps in the rear.
Chapter 50
- The base's builder, now stuck digging extra bathrooms because the saferoom was sealed off.
Chapter 55
- Former crawler who brought Carl the specific list of which nagas stand in the line of succession.
Chapter 57
- Stationed at FUPA with Rosetta, monitoring the assault on the naga castle as it goes live.
Chapter 58
- One of the allies feeding Carl game knowledge specifically so it lands in the Cookbook.
Chapter 59
- Ally consulted on the Dagda's sponsorship status, unsure whether it happened this season.
Chapter 60
- Source of the temple emergency procedure terminology Katia uses in her decoy — which no mantaur recognizes.
Chapter 61
- Advisor who explained the universe-wide church shelter law that the damned-status door exploit is built on.
Chapter 64
- Monster expert who warns Carl that this season's mantaurs have a music-triggered group berserk mechanic.
Chapter 65
- Colonel commanding the tunnel forces, whose enthusiasm led him to dismiss the risk of NPC infiltration.
Chapter 69
- Colonel left to defend the FUPA, who activates base defenses against a mass-teleported Dreamer assault.
Chapter 70
- Crawler defending the FUPA against the Dream assault, one of only two hand-to-hand fights at the battle's opening.
Chapter 75
- Defender sheltered inside the FOOP who reports its defenders and the Dream soldiers alike frozen solid.
Chapter 80
- Returned crawler under Rosetta's command, impatient to act and once guilty of hiding Rust's presence from her.
Chapter 81
- Suggests Donut start blowing up Larracos's defense towers, a plan immediately shot down as suicidal.
Chapter 90
- Officer who urges Justice Light to stay in the tunnels and refuses to help without knowing why he wants the gate.
Chapter 91
- Tipid rides with the rescue party and recognizes drakes as mounts of the death cult Illusionists from his season.
Chapter 92
- Explains hunter wraiths and the starship corridor system, and argues against entering the shifting death trap.
Chapter 93
- Tipid holds up the rear of the retreating column, quietly rubbing his head, clearly shaken by the blast.
Chapter 94
- His repaired brain ruined by the blast, Tipid no longer knows Carl and thinks it is still his last day as a game guide.
Chapter 96
- Drafted into holding Louis's chest open after Bautista flees the surgical tent.
Chapter 97
- Moves to the saferoom with Rosetta and the others once Zerzura is confirmed to have worked.
Chapter 98
- Former crawler who stays with the group, having no choice in the matter for the moment.