Novalyst.
Spoiler-aware compendium Sign in
Library/ This Inevitable Ruin
Reading position Whole book
Whole book
← The Compendium
Generic location illustration for Bait Shop
location

Bait Shop

the shack · the guild saferoom entrance

Shack inside the castle housing the guild saferoom door, which the crawlers deliberately collapse.

Story so far

Mordecai insists the bait shop be destroyed at once, because the enemy can drop a nuke straight through its saferoom door and turn everyone inside The Castle into mince; the only reason they haven't is that the orc outside wants Carl himself. Carl hates the loss—the nearest saferooms would then be in Shanty Town and the forested region including Area 52, a half-hour tracked-vehicle ride away—and worries about losing Justice Light's access to the Sapper's Table and Bomber's Studio and Rosetta's access to the alchemy table and Mordecai.

Justice Light says he already has everything he needs. Tipid proposes collapsing only the front of the shack, switching the saferoom off while keeping it repairable in an emergency; Mordecai warns that leaves it open to a Fix Potion or an Emergency Repair Scroll from the enemy side. Carl chooses that plan, keeping the structure inside the castle under heavy guard, and tells Rosetta to arm the shutdown with a five-minute warning so everyone can grab what they need.

Appearance

A squat shack standing inside the castle grounds, its front to be deliberately caved in.

Role

The castle's only nearby saferoom access, sacrificed to deny the enemy a nuke delivery point.

Relationships

The Castle — Stands inside its walls.
Mordecai — Demands its destruction.
Tipid — Proposes collapsing only its front.
Fix Potion — Could restore it if unguarded.
Sources — 3 recorded facts, by chapter
Chapter 17
  • A small proprietorless wooden bait shop that serves as the Princess Posse's attached saferoom.
Chapter 37
  • The saferoom entrance on the crawlers' property, now enclosed by the castle — and shared with anyone who ever used it.
Chapter 40
  • Shack inside the castle housing the guild saferoom door, which the crawlers deliberately collapse.
Character portrait