A level-five piloting skill lets Donut mount certain low-requirement traps on small mobile robots.
Donut gained Automaton Pilot experience during the hunter battles at the end of the previous floor. At level five, it permits her to fix selected traps to automatons even though she lacks Carl's broader Trap Master ability.
She mounts a rarer, lower-level teleport trap on the red-painted spider robot. The automaton then travels inside Samantha with Carl's three anchor carriers, giving Donut her own potentially usable remote endpoint.
A cat-sized control interface guiding a red spider robot with a teleport rune fixed to its back.
Automaton Pilot begins extending Carl's mobile-anchor trick to Donut without requiring full trap mastery.