Story so far
Donut puts on her sailor cap and answers Carl's concern by invoking her championship record and command of the Princess Posse. She starts with twenty-one cards.
Her opening Thief steals Banjo, a level-120 Hell Scrub, from Amayon. She later uses Force Discard when Ysalte prevents the prince from playing his final card, clearing his hand and leaving only the fallen rock totem alive.
Ysalte's Raid Stash steals inactive cards from every team, including Donut's level-100 Frank Q. After Tran kills the rock monster, the quest reveals the missing soul supply. Donut realizes the intended answer and confirms she still holds Midnight Express, though the required summoning card is not yet in hand.
Appearance
A sailor-capped cat commanding cards while a stolen tentacle cloud fights before her.
Role
Donut performs the decisive deck manipulation and holds the transport card needed for Carl's soul-refill plan.
Relationships
Banjo — She steals and commands the Hell Scrub.
Amayon — Her Force Discard empties his final held card.
Frank Q — Ysalte steals his inactive totem from her deck.
Earlier in this series
Also appears in books you've already read — spoiler-safe to their endings:
Sources — 48 recorded facts, by chapter
Chapter 1
- Donut opens the eighth-floor story with an official fan newsletter recounting the prior floors, promoting paid tiers, and defending Mongo's disputed pet-show crown.
Chapter 3
- Donut defends choosing Cuba, drops from first to second place, and selects Master Telephone Psychic to preserve her image while expanding her combat and mapping abilities.
Chapter 6
- Donut rejects her squad's ridiculous boxer-shaped flag, helps scout Havana, and easily defeats the Experience using Mute and Why Are You Hitting Yourself.
Chapter 7
- Donut's televised threat against cat girls nearly starts a crawler battle before she grudgingly tolerates Sister Ines and joins a cooperative capture plan.
Chapter 8
- Donut warms slightly to the former prisoners after Mongo approves of them, then supplies heavy ranged damage during Team Sister Ines's first monk-seal capture.
Chapter 9
- Donut captures Geraldo, accepts a television-focused Shadow Boxer interview, and gathers reusable utility cards while remaining suspicious of Sister Ines.
Chapter 10
- Donut becomes the Royal Court's vulnerable deck operator, losing magic and inventory access during card combat while retaining only melee and physically prepared items.
Chapter 11
- Donut learns to configure the practice arena and card display, discard safely, summon Geraldo, and apply the first utility buffs to a captured totem.
Chapter 12
- Donut maps the corrupted settlement, deploys enhanced fire and clockwork Mongos against its undead, and teleports the surrounded party to the saferoom.
Chapter 13
- Donut rejects Asojano as a smelly totem, receives a powerful golden bard microphone from her fans, and resists admitting Tserendolgor's party to the guild.
Chapter 14
- Donut turns her Shadow Boxer segment into an unexpectedly thoughtful conversation about television, culture, and feeling while correcting the production's many visual mistakes.
Chapter 16
- Donut tests her Golden Throat under pressure, briefly grants the party fifty-percent Dexterity, helps capture Skylar Spinach, and prepares to fight Asojano.
Chapter 17
- Donut identifies Carl and Anton's divine charm, executes the Phantasm armor exploit, suppresses Asojano's spells, and uses the final animated daggers to restore Yemaya.
Chapter 18
- Donut argues for killing Sister Ines after Paz exposes her compulsion and murderous past, but accepts temporary restraint while guarding against Carl's continued influence.
Chapter 19
- Donut receives the mythical Thief card and a powerful floor boon, declines immediate worship of Yemaya, and leaves the temple while Carl seeks SlugPox treatment.
Chapter 20
- Donut recounts Ines's crimes, celebrates the divine rewards, and is finally prepared for Katia's withheld explanation of the Crown of the Sepsis Whore.
Chapter 21
- Donut learns the Crown forces a future conflict with Katia, explores the flower's pregnancy escape, and discovers her favorite strip club secretly fronts the Guild of Suffering.
Chapter 22
- Donut struggles with the threat to Katia, antagonizes Sister Ines over chat, reports isolated allies, and helps expose Mordecai's secret attendants.
Chapter 23
- Donut turns Mordecai's rescue into show-business excitement, antagonizes the Faction Wars elite, and verbally disarms Crown Prince Stalwart's threat.
Chapter 24
- Donut relays Noflex's survival to Louis, grinds spiders to train a control spell, reaches level 57, and adds HeyZoos to the party's totem squad.
Chapter 26
- Donut enjoys the Penis Parade under a strict tip budget and becomes ecstatic when her new tiara grants Hover plus strong potion and Intelligence benefits.
Chapter 27
- Donut exposes Raul's build, executes the truck ambush's control sequence, and identifies Shi Maria's unsettling similarity to Samantha.
Chapter 28
- Donut Size-Ups Shi Maria, discovers her level-15 Cockroach survival skill, and supports Carl's cautious attempt to secure the city boss as a card.
Chapter 29
- Donut accepts Shi Maria as the sixth card but fears giant spiders, supports careful deck testing, and dreads the crawler violence built into phase three.
Chapter 30
- Donut builds and commands the first eighteen-card deck, summons volatile allies together, and adapts quickly to a puppet-master boss.
Chapter 31
- Donut struggles to command rebellious totems and loses the first deck duel after sponsorship news distracts her and enemy cards lock, expose, and burn her hand.
Chapter 32
- Donut develops stronger deck strategy, comforts Katia through detox, and objects when Carl's urgency appears cruel.
Chapter 36
- Donut enthusiastically receives the new performer mercenaries and reports that her reworked card deck now includes Jola and a permanent combo totem.
Chapter 37
- Donut jokes through the Faction Wars interview until D'Nadia's rejected emergency attempts to delete her, Carl, and their team provoke genuine fury.
Chapter 38
- Donut celebrates Odette's goddess role, immediately favors the adorable Ripper Wonton, and protests when Carl chooses Baroness Victory.
Chapter 39
- Donut says goodbye to Odette, enters phase two alone despite her terror, selects Miami, and wins her first card battle when Mongo kills the opposing summoner.
Chapter 40
- Donut reports the broken location choice, equips Robert's card-draw sailor hat, and guides Carl into the nine-token phase-two hunt.
Chapter 41
- Donut debuts Lazarus-A-Bang-Bang, manages Raul's growth, and demonstrates growing mastery of phase-two deck construction.
Chapter 42
- Donut admits that deck command and the coming loss of Katia are crushing her, then recovers after an intimate nap with Carl.
Chapter 43
- Donut debuts Jola, loots powerful Lamp snares, and loses control of Mongo just before the paired token-eight-and-nine fight.
Chapter 44
- Donut manages an eighteen-card deck under flock pressure, steals a temple guard, loses Shi Maria to a snare, and summons Lazarus during the barn collapse.
Chapter 45
- Donut saves the enemy cards, adds Worm Fulcrum and Golden Combo to the deck, and tries to protect Carl from confronting his father.
Chapter 46
- Donut distracts Carl with zombie complaints, confirms the trailer's time splice, and waits outside when he chooses to enter alone.
Chapter 48
- Donut navigates Judge Lucian's hostile deck, loses Jola and Geraldo, protects Shi Maria, and keeps the hydra's totems from stopping Carl.
Chapter 49
- Donut explains Beatrice's secret surveillance, claims the champion pack, and discovers that rejected Carl and Frank totems cannot yet be removed.
Chapter 54
- Donut receives an elite vehicle-capable shield and joins Carl in Cuba as keyless squads converge on their two exits.
Chapter 55
- Donut rushes toward Imani on Mongo, identifies the coastal battle, and reluctantly accepts Carl's plan to transfer their key.
Chapter 56
- Donut prepares for a surprise battle against Sister Ines while trying to understand the nun's poetry-driven mass charm and the demon outbreak.
Chapter 57
- Donut manages a twenty-two-card deck inside the Survival Royale and chooses a risky alliance with Sister Ines.
Chapter 59
- Donut rebuilds for sustained duende combat, fears fighting Tserendolgor, and remains at the teleport origin to support Carl's rescue.
Chapter 64
- Donut supports Carl's global gamble and declares that the Princess Posse will not descend without him.
Chapter 67
- Donut survives a vulnerable first cast of Minion Army, turns part of the aerial demon swarm against itself, and leads the deck-reset assault into FOCSA.
Chapter 69
- Donut embraces her role as warlord, steals Amayon's strongest ally, forces his last card away, and recognizes the soul-refill solution.