Carl's ghommid stun bomb combines four Troll Smoke Mantles with a modified grenade to immobilize a large non-corporeal horde while minimizing deaths.
Carl and Mordecai build the beachball-sized bomb from newly purchased smoke technology. It is tuned to affect undead spirits without harming living party members at close range.
Carl rolls it behind the group immediately after they leave the saferoom. Its muffled blast fills the route with red smoke and freezes a large section of the advancing ghommids for roughly thirty seconds.
The closest spirits may still die, but the design prioritizes preservation because removing Asojano may restore the townspeople.
A round, beachball-sized grenade that spreads billowing red smoke through blue graveyard fog.
The bomb creates the first breathing room in the nighttime gauntlet without exterminating the town.