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Generic location illustration for Mercenary Arcade
location

Mercenary Arcade

Mercenary Training Room

A large guild training facility where housed mercenaries can level through lethal drills, regeneration, healing, and live sparring.

Story so far

Carl explores the room used by the former Desperado Club performers. Multiple instances of the regular drill-sergeant AI run simultaneous exercises with many weapon types.

Mercenaries can be killed during training, regenerate after roughly a minute, receive dedicated magical healing, and practice lethal fights against each other. Those services do not protect or revive crawlers, though Carl may enter unsafe sparring sessions voluntarily.

Only personnel housed in the communal mercenary barracks may train and gain levels here. Carl studies each NPC's specialty, then locks the group inside as part of a secret exercise coordinated with Doctor Bones.

Appearance

A vast modular combat hall where repeated drill-sergeant projections oversee deadly weapon and magic exercises.

Role

The arcade turns retained NPCs into trainable military assets and makes barracks capacity strategically valuable.

Relationships

Mercenary Barracks — Only communally housed mercenaries receive arcade training and levels.
Doctor Bones — He practices Conscript and collaborates in Carl's secret plan.
Penis Parade Mercenaries — The former club staff train across its specializations.
Carl — He observes but would not receive the room's safety or healing protections.
Sources — 2 recorded facts, by chapter
Chapter 36
  • The Royal Court's newly purchased Mercenary Arcade provides a dedicated training space for its growing hired army.
Chapter 54
  • A large guild training facility where housed mercenaries can level through lethal drills, regeneration, healing, and live sparring.
Character portrait