Novalyst.
Spoiler-aware compendium Sign in
Library/ The Eye of the Bedlam Bride
Reading position Whole book
Whole book
← The Compendium
Generic mechanic illustration for Earth Memory Object Rules
mechanic

Earth Memory Object Rules

Memory Object Interactions · Ghost Clothing Rules

The eighth floor's Earth memories render people as intangible recordings while making their clothes, vehicles, carried objects, and other moving possessions physically interactive and dangerously forceful.

Story so far

Replayed people do not perceive crawlers, but contact removes their material clothing and possessions. A tourist kicks Donut down stone stairs, and Carl can take a functioning phone, wallet, money, shoe, map, and other objects from otherwise unaware images.

Vehicles and moving objects carry artificially dangerous force despite crawler attributes that should resist them. Separated replay bodies continue their recorded actions as floating heads and arms, while removed objects become dust when the floor ends. Carl concludes that even minor interference can create escalating environmental disasters.

Appearance

Translucent human outlines continue walking while abandoned clothes, phones, vehicles, and other solid objects scatter around them.

Role

These rules turn ordinary reconstructed civilization into a persistent physics hazard and exploitable source of objects.

Relationships

Earth Memory Collision Cascade — Physical vehicles allow small disruptions to spread into enormous crashes.
Old Havana — The dense city reveals the mechanic's consequences immediately.
Princess Donut — A tourist's clothing knocks her down the capitol steps.
Sources — 1 recorded facts, by chapter
Chapter 6
  • The eighth floor's Earth memories render people as intangible recordings while making their clothes, vehicles, carried objects, and other moving possessions physically interactive and dangerously forceful.
Character portrait