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Library/ The Eye of the Bedlam Bride
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Generic creature illustration for Quench Moths
creature

Quench Moths

Quench Moths are dog-sized invisible attackers that gain speed and durability from touching light sources.

Story so far

Six level-thirty Quench Moths accompany the Visitor around the farmhouse roof, while many more copies fill its totem-heavy deck.

The moths are normally invisible. Contact with a light source grants them bonuses to speed and Constitution, which makes the Visitor's Lamp cards an intended combination: paralyze a target, make it glow, then swarm it.

Jola's candle reveals the moths, but their attraction or programmed interaction with light causes every bodyguard to dive into the enormous flame and destroy itself.

Appearance

Dog-sized moths emerging from invisibility around a huge candle flame.

Role

The moths form the Visitor's light-synergy swarm but catastrophically misread Jola's candle.

Relationships

The Visitor — They serve as bodyguards and most of its totem deck.
Lamp Card — Its glow is designed to empower their attacks.
Jola — His candle reveals and kills them.
Sources — 1 recorded facts, by chapter
Chapter 43
  • Quench Moths are dog-sized invisible attackers that gain speed and durability from touching light sources.
Character sheet
LitRPG stats — unique to this series. Other books surface a different panel here.
LVL 30
Character portrait