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Generic faction illustration for War Mage
faction

War Mage

War Mages

The dreaded skin-and-bone sorcerers who ride the named trains — a preview of the ninth floor's mass-combat horror.

Story so far

War Mages are a class of sorcerer tied to the brutal mass combat of the ninth floor, where their spells (like 'You're Not Done Yet') turn fallen soldiers into Flesher skin-minions and reanimated Symbiotes. On the Iron Tangle, one War Mage rides the rear of each named train, farming boarding crawlers for skin and bone — which is why nobody who rode the named lines ever returned with information. Carl meets and kills Dismember-the-War-Mage aboard the Dismemberment-Limited, and the recap shows others: an orc-looking War Mage with the same silver hair laughing amid drill-clawed crabs, and another suffocating crawlers.

Each attacks differently, marking the named trains as lethal, War-Mage-guarded gauntlets and a grim foreshadow of the ninth floor.

Appearance

Varied humanoids (elf-like, orc-like) sharing a signature of long silver hair; command hordes of flayed-skin minions.

Role

The horror-sorcerers manning the Iron Tangle's named trains and looming over the ninth floor's warfare.

Relationships

Dismember the War Mage — The first War Mage the party fights and kills.
Flesher — The skin-minions their magic creates.
Carl — Learns the named trains are lethal because each hides a War Mage.
Sources — 1 recorded facts, by chapter
Chapter 38
  • The dreaded skin-and-bone sorcerers who ride the named trains — a preview of the ninth floor's mass-combat horror.
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