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Library/ Carl's Doomsday Scenario
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Generic item illustration for Battery Fabricator
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Battery Fabricator

dwarven battery fabricator · dwarven battery machine

Bought at last for westerns and moonshine, the fabricator turns mana potions into the power the whole rescue runs on.

Story so far

Carl finally owns the machine he coveted in Limp Richard's shop, and not for its 75,000-gold sticker price: he traded the rest of his Louis L'Amour paperbacks plus a single jug of moonshine to the moleman shopkeeper, who had already devoured the earlier books and practically begged him for the deal. Carl had suspected the fabricator's odd placement in the very first store he came across was no coincidence, and by Station 75 he is glad he acted on it.

The economics are simple and, on this floor, decisive. Each Dwarven Battery takes four full mana potions to charge and only five minutes to do it, and the fabricator came with fifty blocks. Most sit at 10-15%, five arrived fully charged and another five at 50%; charging two more himself to see how it worked leaves Carl with twelve usable batteries. Since the Interdiction Rapid-Response Railway Repair Cart takes three batteries apiece, twelve is exactly four carts' worth — which is why he strips every empty battery out of every Interdiction Auxiliary Railway Repair Cart in the yard, forty-plus more for the stash. The mana potion supply is healthy but finite, and the section on power supplies in The Dungeon Anarchist's Cookbook is what taught him how any of it works.

Appearance

A microwave-sized dwarven machine that swallows poured mana potions and a metal block and produces a charged brick-sized battery.

Role

The party's power plant — the reason batteries, not the dead third rail, can move the rescue carts.

Relationships

Dwarven Battery — It produces them from mana potions and metal blocks, four potions and five minutes each.
Interdiction Rapid-Response Railway Repair Cart — Each cart needs three of its batteries, making Carl's twelve charged cells four carts' worth.
The Dungeon Anarchist's Cookbook — Its short section on power supplies taught Carl how the batteries work.
Carl — He acquired it for his remaining Louis L'Amour books and a jug of moonshine.
Sources — 2 recorded facts, by chapter
Chapter 30
  • A microwave-sized dwarven machine that turns mana potions into rechargeable batteries — Carl covets it but can't afford it.
Chapter 52
  • Bought at last for westerns and moonshine, the fabricator turns mana potions into the power the whole rescue runs on.
Character portrait