The gnomes' floating castle over a desert, the team's assigned objective for the fifth floor.
The Wasteland Fortress was the second option on the opponent wheel, and Princess Donut's spin stopped squarely in the middle of it. The notification was explicit: their opponents will be the Dirigible Gnomes, and to pass the level they must storm the gnomes' castle in the sky, known as the Wasteland Fortress.
With the choice locked, one of the four distant doors vanished, revealing a dune-swept desert landscape. Sand cascaded into the transfer room and a harsh, hot breeze pelted grains into Carl's face. He had half expected the door to open onto nothing but open air, and was relieved to at least start on the ground. Donut declared the wasteland a giant litterbox and led the team out to go gnome hunting.
A castle suspended in the sky above a dune-swept, wind-scoured desert of hot blowing sand.
The objective the team must storm to clear the fifth floor's Air Quadrant.