A vigilant tavernkeeper who turns overheard talk of a lich into a spontaneous nighttime defense of the town.
Fitz overhears Mordecai and Katia Grim discussing the possibility of a lich in town. Despite the hour, he rushes out shouting for the night patrol to defend the city and draws a mixed crowd of NPCs carrying torches, scythes, and improvised weapons to the Swordsmen depot.
The chapter identifies him as the town's tavernkeeper but provides no further physical description.
Fitz mobilizes the civilian response that gathers outside Carl's confrontation with Remex.