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Library/ Carl's Doomsday Scenario
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Generic creature illustration for Hobgoblin
creature

Hobgoblin

Hobgoblin race

A hulking, ugly explosives-and-trap race the AI recommended to Carl, who refused it for its viewer-repelling looks.

Story so far

The Hobgoblin is a limited crawler race — available only to those with level-5 Explosives Handling — described as what happens 'when a lady troll gets a goblin drunk enough.' Large, muscular, and smart, hobgoblins excel at trapmaking, explosives, and mayhem, granting big bonuses to trap and explosive skills, higher-tier unlocks, and free access to Hobgoblin Sapper Workshops, at the cost of capped, gutted Charisma. It was one of the AI's three race recommendations for Carl and nearly perfect for his build, but their festering, genuinely unsettling ugliness (unlike 'cute ugly' Mongo) would have cost him all his viewers, so he refused. Mordecai agreed the race is strong but a media liability.

The Over City's sulfurous village outside the guildhall is a hobgoblin settlement.

Appearance

Large, muscular goblins with festering sores on their faces — so ugly that 'even Gorgons lose their lunch looking upon them.'

Role

A powerful but repellent trap/explosives race; a rejected option for Carl and the local populace of the Over City village.

Relationships

Carl — Rejected this near-ideal race to protect his viewership.
Over City — Its sulfur-and-smoke village outside the guildhall is a hobgoblin settlement.
Sources — 1 recorded facts, by chapter
Chapter 2
  • A hulking, ugly explosives-and-trap race the AI recommended to Carl, who refused it for its viewer-repelling looks.
Character portrait