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Library/ Carl's Doomsday Scenario
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character

Quint

A half-djinn Desperado Club 'pharmacist' (drug dealer) and freed former crawler — Mordecai's old friend.

Story so far

Quint is the Desperado Club's 'pharmacist' — a drug dealer — and a freed former crawler like Mordecai, who chose his own race: a Level 75 Half-Djinn, Half-Garbage Scowl (a sharp-toothed opossum top half over a whirling dervish tornado of a lower body). An old friend and former supplier of Mordecai's, he bantered about the AI 'nanny' and traded Mordecai an alchemy 'starter kit' (a chest of drug/potion supplies) for three bottles of Carl's rare Rev-Up Moonshine, throwing in three Blitz-Sticks. He gave Carl and Princess Donut hard-won advice — don't cut a deal on the tenth floor, push through to the eleventh — and vouched that they have the game's most knowledgeable manager.

Appearance

A Level 75 half-djinn: the top half a sharp-toothed, beady-eyed opossum, the bottom half a whirling miniature tornado; a deep, growly Batman-ish voice.

Role

A drug-dealer NPC, freed ex-crawler, and Mordecai's old friend and supplier.

Relationships

Mordecai — An old friend and former customer; trades him alchemy supplies for moonshine.
Carl — Buys his rare moonshine and gives him cryptic deep-floor survival advice.
Rev-Up Moonshine — The rare crawler-made liquor he covets, now out of production because of Carl and Donut.
Sources — 1 recorded facts, by chapter
Chapter 15
  • A half-djinn Desperado Club 'pharmacist' (drug dealer) and freed former crawler — Mordecai's old friend.
Character sheet
LitRPG stats — unique to this series. Other books surface a different panel here.
LVL 75
Character portrait