Donut's short-range teleport spell — able to blink herself but, on this glitchy floor, not others across a gap.
Puddle Jumper is Princess Donut's short-range teleport spell, leveled to 17. She uses it in the doll-packing room of the Gasworks Screw Factory heat to rescue the drugged Corky from the wrecked, ten-meter-deep Lady Dominators GTO: rather than let Carl leap into the pit ('You're not a kangaroo anymore'), she bounds down onto the crashed car and blinks back to the road with a Thwum. The spell exposes a key floor-ten limitation Zev warned of — many movement spells misfire here, so Donut can teleport herself but not carry Corky, forcing the 'next-best' workaround of hauling him the rest of the way by hand.
It's the maneuver that gets the half-mantaur out of his cooking suit alive and into the truck for the reunion.
Donut's short-hop teleport, used to pull Corky from the wrecked enemy car during the rescue.
Also appears in books you've already read — spoiler-safe to their endings: