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Generic skill illustration for Assassin of Sekhmet
skill

Assassin of Sekhmet

Assassin of Sekhmet class

Donut's new tenth-floor class, tied to her deity titles, granting pet accessories, spells, and a healing aura.

Story so far

Assassin of Sekhmet is the class Princess Donut hurriedly chooses on entering the tenth floor. It appears on a special class tab associated with her accumulated deity titles — new even to Mordecai, who urges caution before she picks from it. Donut takes it anyway because it comes with a healing aura, a hat, spells, and accessories for every pet in the party (she'd rejected 'Zoo Warden' and eyed 'Problematic Influencer' with its social-media board upgrade).

The choice coincides with a nasty message from the bug-god Khepri, who is forming a 'death cult' in Donut's name.

Appearance

A crawler class rather than a physical thing; expressed through Donut's new spells, healing aura, and pet accessories.

Role

Donut's chosen tenth-floor class, blending assassin abilities with pet-buffing and healing.

Relationships

Princess Donut — Her new class for the racing floor, chosen for its healing aura and pet accessories.
Khepri — A bug-god forming a death cult in Donut's name as she takes the deity-linked class.
Sources — 1 recorded facts, by chapter
Chapter 4
  • Donut's new tenth-floor class, tied to her deity titles, granting pet accessories, spells, and a healing aura.
Character portrait