Ninety seconds of genuine immortality automatically conferred on anyone standing in Khepri's presence in his own temple.
The moment the raiders entered, Carl's fingers tingled with a strange, familiar rushing feeling and a yellow glow covered him — the same glow he saw on Princess Vinata when their eyes met. The system announced he was in the presence of a deity and that The Scavenger's Daughter had opened her eyes and was filling with power.
The Dungeon AI had to look the effect up, then confirmed it was legitimate and not a contrived rescue: this is genuinely what one receives from standing before this god. It might save Carl's life if he ran fast enough, but it would do nothing for the other two silly billies who hadn't realized gods can always appear in their own temples. The stated duration: immortal for the next 90 seconds.
A yellow glow covering everyone in the deity's presence, accompanied by a rushing tingle in the fingers.
Gives Carl a ninety-second window to survive a fight he should not survive.