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Generic skill illustration for Sense Movement
skill

Sense Movement

Perception skill that detects motion others cannot see, including Bijou fairies climbing between dungeon floors.

Story so far

Sense Movement is a perception skill held at level 15 by the NPC Edgar. At that rank it lets him catch the movement of Bijou fairies, the tiny non-corporeal mobs that ferry tendrils of divine light. He can register their upward momentum from the ground, which reads as a signal that someone nearby has just worshiped a god for the first time.

Carl's group relies on the skill as an early-warning system, using it to verify Rosetta's theory that a guard inside the Blood Sultanate Castle would convert in order to open an escape route to Club Vanquisher.

Role

The detection skill that turns an invisible conversion into actionable intelligence.

Relationships

Edgar — Holds it at level 15.
Bijou — The otherwise-undetectable creatures it reveals.
Sources — 2 recorded facts, by chapter
Chapter 49
  • A map-making skill that detects movement inside structures, including invisible and non-corporeal movement at high levels.
Chapter 58
  • Perception skill that detects motion others cannot see, including Bijou fairies climbing between dungeon floors.
Character portrait