Perception skill that detects motion others cannot see, including Bijou fairies climbing between dungeon floors.
Sense Movement is a perception skill held at level 15 by the NPC Edgar. At that rank it lets him catch the movement of Bijou fairies, the tiny non-corporeal mobs that ferry tendrils of divine light. He can register their upward momentum from the ground, which reads as a signal that someone nearby has just worshiped a god for the first time.
Carl's group relies on the skill as an early-warning system, using it to verify Rosetta's theory that a guard inside the Blood Sultanate Castle would convert in order to open an escape route to Club Vanquisher.
The detection skill that turns an invisible conversion into actionable intelligence.