Mordecai gives the crawler network immediate rules for surviving early Demon Eviction.
Mordecai recognizes the announcement as a mechanic normally reserved for the end of floor nine. He warns that it will recur earlier on later floors and could disrupt Faction Wars if it begins before only two or three armies remain.
He orders crawlers to decapitate new kills or inventory their corpses, avoid weak zombies and skellies, and never allow an inhabited shell to grapple them. Strong demons may rarely possess fully dead bodies, while most use weak undead.
Mordecai emphasizes that the shells are intelligent and enhanced but still physically limited. He also explains that Sister Ines's body would explode after being dragged to Sheol, eliminating the key permanently.
A tactical warning board showing corpse decapitation, inventory removal, distance, and a crossed-out grapple.
The briefing converts a late-game surprise into actionable corpse discipline and makes Ines's extraction urgent.