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Spirit Box Trap

Spirit Box · spirit-box

Spirit Box is a recoverable trap that roots a corporeal target, lowers spirit resistance, and summons a random local non-corporeal entity to possess or attack them.

Story so far

Dozens of identical Spirit Boxes cover the foggy settlement streets. Carl identifies and disarms one before the first ghommids arrive, adding it to his inventory.

A triggered box roots its victim for sixty seconds and lowers resistance to spirits. It then draws a random non-corporeal entity from elsewhere in the area directly onto that victim, where possession may become permanent.

Carl casts Tripper to trigger the remaining traps before the party runs, scattering many ghommids to random boxes. One summons an owl-shaped entity immediately in front of him and leads to his frozen-arm injury.

Appearance

A concealed spectral trap marked by a faint box outline and cold spirit light beneath the street.

Role

Spirit Box turns the settlement's own population into an ambush and can also redistribute the horde when deliberately triggered.

Relationships

Carl — He disarms one and remotely activates the rest.
Unsettled Ghommids — It summons random members of their non-corporeal population.
TripperBk 5 — Carl uses this spell to trigger the field safely.
Sources — 1 recorded facts, by chapter
Chapter 12
  • Spirit Box is a recoverable trap that roots a corporeal target, lowers spirit resistance, and summons a random local non-corporeal entity to possess or attack them.
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