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Library/ The Butcher's Masquerade
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Generic faction illustration for The Valtay
faction

The Valtay

Valtay

The new dungeon managers replace rented production trailers with their own secured landing vessel after escape and security incidents.

Story so far

The Valtay remove Senegal Production Systems from the crawler appearance process after an escape attempt and the previous-floor incident involving Loita. They argue that crawlers are too difficult to track outside the dungeon in ordinary rented trailers.

Their landing vessel sits in Earth's primary zone, blocks crawler wetware, and subjects Carl and Zev to constant direct security monitoring in addition to AI surveillance.

Appearance

A corporate occupying power operating heavily secured landing craft and biological containment systems.

Role

The Valtay impose a stricter external-appearance regime that constrains crawler and liaison communication.

Relationships

Loita — Her death during a previous production appearance is cited as a reason for tighter control.
Carl — They contain and monitor him during CrawlCon events.
Zev — Their surveillance prevents her from speaking freely.

Earlier in this series

Also appears in books you've already read — spoiler-safe to their endings:

Sources — 4 recorded facts, by chapter
Chapter 1
  • A species of parasitic worms called gondii, known to the universe as citizens of the Valtay, who host inside fluid-filled vessels.
Chapter 20
  • Worm-like control freaks who have just bought 51% of Borant and intend to pick the next top ten themselves.
Chapter 21
  • The party Borant now looks forward to working with, mentioned once and never explained.
Chapter 30
  • The new dungeon managers replace rented production trailers with their own secured landing vessel after escape and security incidents.
Character portrait