A 3D menu in the saferoom that doubles, this chapter, as a seismograph for a corporate takeover.
Mordecai uses the Shop Interface as an instrument. Standing on a dented chair and clicking through its 3D screen, he is looking for whether the shop system still runs kua-tin software or has been switched to a The Valtay one — his chosen indicator of how much control the new owners actually have. It looks the same as before.
His verdict is that this is both good and bad. It means Borant is still running things and the dungeon's fantasy theme survives, which matters because a Valtay-styled floor of androids, hovercars, laser pistols and mechanical death machines would alienate the fans, make nonsense of every crawler's spells, abilities and classes, and be blocked by The Syndicate and the AI regardless. For now, business as usual — and Carl should still be dealing with Zev.
The crawlers' shop, and this chapter the clearest available evidence of who really controls the game.