A concealment spell granted by the Guerilla specialty that works well but requires the caster to stay in place.
Camouflage appears among the benefits of the Guerilla specialty offered to Carl. He recognizes it as a spell similar to what Maggie My and Frank used to hide themselves from other crawlers.
His assessment is that it works well, but that it requires you to stay in place — a limitation that helps him pass on Guerilla in favor of Agent Provocateur.
A stationary concealment spell tied to the Guerilla branch.