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Library/ Carl's Doomsday Scenario
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Generic skill illustration for Find Traps Skill
skill

Find Traps Skill

Find Traps

Carl's trap-detection skill, which fires for the very first time — an instant too late — on the fire-ant suitcase.

Story so far

Find Traps is a skill Carl didn't know he had until it activates for the first time as he unzips Princess-Donut's number-eight reward suitcase, flashing an unfamiliar warning — 'YOU SURE YOU WANNA DO THAT, BUCKO?' It surprises him enough to pause, but too late: the Literal-Fire-Ants are already pouring out. Only afterward does he realize what the notification was. It marks the skill breaking its 'level 1' threshold, meaning it should improve with use.

Role

A newly-surfaced trap-detection skill of Carl's, debuting a beat too late.

Relationships

Carl — Discovers the skill when it fires its first-ever warning on the trapped suitcase.
Literal Fire Ants — The trap it belatedly flags.
Sources — 1 recorded facts, by chapter
Chapter 31
  • Carl's trap-detection skill, which fires for the very first time — an instant too late — on the fire-ant suitcase.
Character portrait