Few dozen mob groups pushing into crawler territory during the ceasefire, hunted by volunteer squads for experience.
During The Ceasefire a few dozen mob groups keep popping up like cockroaches inside crawler territory, pushing in from The Expanded Map. The army has spread the hunting responsibilities across different squads, all volunteers, deliberately mixing newcomers who need the experience most with active crawlers who still need to grind.
Imani's team clashed with Chilly Goats, Jurgen's group fought Danger Dingo-Riding Kobolds, and Carl's mixed party — Princess Donut, Chris, Jamal, Bodi, Griffin, and Morales — is sent after a Rolling Battle Formation Ball at the very edge of the map. Carl's real motive is leveling Rend, who ends the hunt at level 8.
The truce-period grinding opportunity that frames the chapter's entire hunt.