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Generic event illustration for Peacetime Incursions
event

Peacetime Incursions

mob incursions

Few dozen mob groups pushing into crawler territory during the ceasefire, hunted by volunteer squads for experience.

Story so far

During The Ceasefire a few dozen mob groups keep popping up like cockroaches inside crawler territory, pushing in from The Expanded Map. The army has spread the hunting responsibilities across different squads, all volunteers, deliberately mixing newcomers who need the experience most with active crawlers who still need to grind.

Imani's team clashed with Chilly Goats, Jurgen's group fought Danger Dingo-Riding Kobolds, and Carl's mixed party — Princess Donut, Chris, Jamal, Bodi, Griffin, and Morales — is sent after a Rolling Battle Formation Ball at the very edge of the map. Carl's real motive is leveling Rend, who ends the hunt at level 8.

Role

The truce-period grinding opportunity that frames the chapter's entire hunt.

Relationships

Carl — Organizes the volunteer squads hunting them.
The Expanded Map — Where the incursions originate.
Rend — Being leveled on them ahead of the war resuming.
Sources — 2 recorded facts, by chapter
Chapter 18
  • Legal pre-war border crossings by scouts, ended by discovery, teleportation, or a fatal trap.
Chapter 20
  • Few dozen mob groups pushing into crawler territory during the ceasefire, hunted by volunteer squads for experience.
Character portrait