A dungeon establishment that hires exiting crawlers as guards - offered to Porthus almost as an afterthought, and dismissed as the least appealing option.
Named once, at the end of the attorney's pitch for the Game Guide deal: 'I recommend you take this one. Unless you want to be a guard at the Rogue Club?' The phrasing makes clear the guard post is the option nobody wants, thrown in as a rhetorical contrast rather than a serious recommendation.
It sits alongside the Desperado Club in the crawl's small set of named clubs that serve crawlers, and its name suggests it caters to rogues - Porthus's own class - though nothing else about it is given here.
Undescribed; known only as a club that keeps guards on staff.
A fourth exit option and a piece of the dungeon's off-floor geography - somewhere crawlers are employed rather than killed.