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Library/ This Inevitable Ruin
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Generic item illustration for Nighty-Night
item

Nighty-Night

Wand of Nighty-Night

Wand that puts a target to sleep for five minutes, used on Burcu so she won't leap into the traps.

Story so far

Certain that Burcu will jump off the table the moment her bindings drop and get herself incinerated, Carl sifts through his inventory and pulls out the wand of Nighty-Night. He apologizes, points, and casts; her eyes go wide, she thrashes, and then she conks out with a five-minute timer floating above her head.

The sleep does not hold. She wakes the instant Carl touches her to lift her over his shoulder, and the rolling table tips before he can jump clear.

Appearance

A wand carried in Carl's inventory.

Role

Sleep item Carl uses to safely move an uncooperative rescue target.

Relationships

Carl — Carries and casts it
Burcu — Knocked out by it for five minutes, though she wakes early
Sources — 1 recorded facts, by chapter
Chapter 78
  • Wand that puts a target to sleep for five minutes, used on Burcu so she won't leap into the traps.
Character portrait