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Generic skill illustration for Bounce House Spell
skill

Bounce House Spell

Bounce House · bounce-house

A wide-area spell placed below the ball's breakup point to catch falling allies and give them a moment to regroup.

Story so far

When the ball broke apart over Larracos and all of the allies began falling deeper into the city, the plan accounted for it. Just below where the ball had stopped was a wide-area spell called Bounce House, waiting to catch them all and give them a moment to recover while they received instructions.

While the enemies floated upward toward Princess Donut's Astral Paw, the allies caught by Bounce House and the NPCs and remaining troops were to storm The Castle, now drained of acid, with the understanding that the remaining defensive towers would keep firing until someone set foot in the Throne Room, at which point all towers would go inert.

Role

The safety net for allied forces during the ball's breakup, enabling the ground assault on the castle.

Relationships

Larracos — Deployed within the city below the ball's stopping point.
The Castle — Its catch lets allies regroup for the castle assault.
Astral Paw — The allied counterpart to the enemies' upward capture.
Sources — 2 recorded facts, by chapter
Chapter 87
  • Catch spell the college mages plan to cast once the castle drains, to safely receive crawlers falling into Larracos.
Chapter 88
  • A wide-area spell placed below the ball's breakup point to catch falling allies and give them a moment to regroup.
Character portrait