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Library/ This Inevitable Ruin
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Generic mechanic illustration for Player Killer Skull
mechanic

Player Killer Skull

PK skull

The system's public brand for killing another crawler — and the one Carl did not get.

Story so far

The player killer skull is the mark the system hangs on a crawler who kills another crawler, and Quasar flags its absence as a genuine result. When Quan Ch stole Carl's stairwell key on the eighth floor, Carl "pretty much had to kill him, though he didn't get a player killer skull".

That clause matters going into Faction Wars. A skull follows its bearer, colours how every other crawler and every sponsor treats them, and on a floor where ten teams are hunting each other it would be a target painted on Carl's back for free. He walks onto the ninth floor without one.

Appearance

A visible brand or marker applied by the system to crawlers who kill other crawlers.

Role

The crawl's public penalty for player-killing, notable here for what it did not do to Carl.

Relationships

Carl — Killed Quan Ch without receiving one.
Quan Ch — Whose theft justified the kill in the system's eyes.
Sources — 1 recorded facts, by chapter
Chapter 1
  • The system's public brand for killing another crawler — and the one Carl did not get.
Character portrait