Portraits revealed through your current reading position.
The party's doppelganger super-tank and mapmaker, whose pathfinder skill guides the family to shelter through the fifth floor's sandstorm.
Katia lands with the party in the storm-blasted Air Quadrant and uses her pathfinder skill to find the edge of Hump Town three hundred meters off, though the skill behaves oddly, blind to everything behind them but the sculpted mountain wall. She's the first to realize the "mountain" is carved — that a building, an underground tomb like "Indiana Jones stuff," lies beneath their feet — and lights a torch through a subterranean forcefield to reveal the Necropolis of Anser's brick halls and their screaming-pterodactyl reliefs. Dryly amused by the camels' brothel economy, she takes in the grim castle rules alongside the others.
A doppelganger crawler able to reshape her body and mass; presents as a solid, capable woman, currently a top-tier tank of the party.
The party's mapmaker and heavy tank, scouting terrain with her pathfinder skill and reading the dungeon's architecture.
Also appears in books you've already read — spoiler-safe to their endings: