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Generic item illustration for Worm Fulcrum
item

Worm Fulcrum

Sentient Necro Staff Card

Donut acquires the reusable dual-category staff card and imbues it with Clockwork Triplicate.

Story so far

Sharp-Elbows's deck includes the Worm Fulcrum after the physical staff is destroyed. Although it functions like a totem on the field, it is a non-consumable special card and does not occupy a normal totem slot.

Before combat, Donut must imbue the staff with one of her spells. The summoned staff changes appearance according to the stored magic and may cast that spell exactly once.

While active it does consume one of the limited card slots. Donut loads Clockwork Triplicate, allowing the staff to create three versions of one selected totem even while her ordinary magic is restricted by deck use.

Appearance

A necromantic root staff card shifting from skull-and-heart form into clockwork triple imagery.

Role

The Fulcrum lets Donut carry one prepared spell into card combat without sacrificing a totem slot.

Relationships

Princess Donut — She acquires, configures, and tests the card.
Sharp-Elbows — The card drops from her deck.
Clockwork Triplicate — This is the spell Donut stores inside it.
Geraldo — Three copies are created during the first test.
Sources — 2 recorded facts, by chapter
Chapter 44
  • The Worm Fulcrum is a hybrid mystic-and-totem staff that resurrects dead turkeys while occupying an active card slot.
Chapter 45
  • Donut acquires the reusable dual-category staff card and imbues it with Clockwork Triplicate.
Character portrait