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Generic event illustration for Meadowlark Squad Massacre
event

Meadowlark Squad Massacre

Imani's Totem Disaster

A possession effect, protective freeze, and friendly poison totem combine to kill all four members of Imani's squad.

Story so far

During the battle for the last vending-machine token, an enemy totem possesses two Meadowlark survivors and forces them to fight their own squad. Randall uses a freezing support spell on all four people in an attempt to halt the violence.

While everyone is immobilized, Imani's disease-dealing Amhuluk fills the area with poison. The cloud kills all four allies in one attack, destroying their bodies while Imani watches. The totem then finishes the enemy deckmaster and technically wins the encounter.

The system treats the kills as Imani's actions and gives her four player-killer skulls. She refuses the personalized final battle and returns directly to the saferoom.

Appearance

Four frozen crawler silhouettes inside a spreading green poison cloud while a mossy lizard attacks a deckmaster.

Role

The massacre demonstrates how card control and kill attribution can transform a defensive choice into total friendly loss.

Relationships

Imani — Her totem causes the deaths and the system assigns her blame.
Randall — His freezing spell creates the fatal immobilization while trying to stop possession.
Amhuluk Totem — Its poison cloud is the direct killing attack.
Player-Killer Skull Attribution — The system records all four deaths against Imani.
Sources — 1 recorded facts, by chapter
Chapter 54
  • A possession effect, protective freeze, and friendly poison totem combine to kill all four members of Imani's squad.
Character portrait