Carl and Donut's Cuban starting structure is Havana's grand capitol, sealed during the announcement with a locked stairwell and six empty squad slots.
The pair enters a marble-and-tile rotunda resembling the United States Capitol. Blue and magenta floors, bronze relief ceiling squares, immense arched windows, and a central cupola identify Havana's historic building.
Streetlamp-like fixtures cast warm yellow light and carry Christmas ribbons dated December tenth. Every door is locked, the windows show black smoke, and a nearby stairwell requires a key that cannot be obtained until phase two.
Donut's expanded psychic map sees the entire building but detects no mobs before the exterior unlocks.
A vast tiled Havana rotunda under a cupola, dimly lit by brass lamps with red-and-green ribbons.
El Capitolio is the isolated Cuban start and initial base for Carl and Donut's recruitment phase.