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Three-Squad Key Redistribution Plan

Carl's Two-Key Rescue Plan

If Carl recovers Quan's keys, staged Flee battles will transfer one to Imani and one to Tserendolgor's squad.

Story so far

Carl tells Mordecai that the mobile teleport network is only the first part of the solution. After stopping Quan, the Royal Court would initiate controlled battles and use Flee to move the two recovered keys to Imani and Ren.

Carl and Donut would then seek an extra key elsewhere using future mobile anchors. If none exists, Carl intends to activate Mysterious Bone Key for his own squad.

The plan saves three allied squads in principle but depends on defeating Quan, safely selecting key recipients despite random transfer, training Donut's trap skill quickly, and trusting an unknown bone-key cost.

Appearance

Two golden keys branching from the Royal Court to two allied squads, with a bone key reserved for the center.

Role

The plan turns recovery of two keys into a coordinated three-squad evacuation rather than a single-team escape.

Relationships

Imani — She is intended to receive one recovered key.
Tserendolgor — Her three-person squad is intended to receive the other.
Mysterious Bone Key — It becomes the Royal Court's fallback exit.
Portable Two-Part Teleport Network — The network may locate and reach another extra key.
Sources — 1 recorded facts, by chapter
Chapter 59
  • If Carl recovers Quan's keys, staged Flee battles will transfer one to Imani and one to Tserendolgor's squad.
Character portrait