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Generic event illustration for Asojano's Shrine Repair
event

Asojano's Shrine Repair

Repair the Orisha Shrine

Repairing Asojano's shrine in the central Club Vanquisher is the proposed nonviolent method for restoring his power enough to leave the corrupted settlement.

Story so far

Asojano used the last power remaining in his shrine to enter the town and became trapped when his divine presence infected the residents. He asks Paz, as a Santero, to locate and repair the correct shrine.

The temple is a Club Vanquisher accessible to Anton, Paz, and Carl, though Ines refuses to enter and the facility is not normally open yet. Asojano says the party should travel after sunset, when he can hold back more of the stronger unsettled.

The quest presents alternatives: repair the shrine, kill Asojano, or kill the entire population. Carl favors repair while considering a separate ghommid capture.

Appearance

A crumbling disease-god shrine deep inside a dark temple, awaiting a Santero's ritual repair.

Role

The shrine offers a restorative solution to the corruption instead of exterminating its source or victims.

Relationships

Asojano — Restoration should let him leave the physical town.
Paz Lo — The Orisha specifically requires his Santero assistance.
Club Vanquisher — The correct shrine lies inside its central temple.
Pueblo de los Olvidados — This is the quest's intended removal method.
Sources — 1 recorded facts, by chapter
Chapter 13
  • Repairing Asojano's shrine in the central Club Vanquisher is the proposed nonviolent method for restoring his power enough to leave the corrupted settlement.
Character portrait