Quan's inventory contains nearly five million gold and a vast collection of conventional and exotic weapons taken from killed crawlers.
Carl discovers Quan carried more total equipment than Carl himself. The hoard includes swords, spears, war hammers, a magical chainsaw, a high-value sock filled with nickels, and a returning decapitation bowler hat.
Quan also holds nearly five million gold and many other magical objects he rarely used. Carl connects the variety to Quan's Sergeant-at-Arms class and more than sixty player kills: the collection is largely the stolen gear of his victims.
Carl transfers everything with one command except the plain gold ring left in Quan's hand. Donut's kill credit delays access to the card pile, but Carl can take the remaining ordinary inventory.
An overflowing magical armory of mismatched weapons, armor, novelty tools, and coin stacks.
The hoard returns dozens of murdered crawlers' resources to the resistance and greatly expands Carl's ninth-floor arsenal.