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Library/ The Butcher's Masquerade
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Generic mechanic illustration for Predator
mechanic

Predator

Carl and Donut's coordinated move: both go invisible, Donut switches to infrared, and all talking moves to chat.

Story so far

Predator is one of Carl and Princess Donut's newer moves, built around the stockpile of invisibility potions Carl had been collecting and always keeping a few of on Donut. On the call, both crawlers drink invisibility potions, Donut switches to infrared vision using her sunglasses, and they stop speaking aloud entirely — she stays on his shoulder and calls out over party chat anything she sees that he might not.

Carl called Predator at the two-second mark of Bomo's teleport countdown into Zockau. Princess Donut pointed out that Predator is not a plan, it's a move.

Role

The stealth tactic that gets Carl and Donut through Zockau undetected.

Relationships

Carl — Calls the move and goes invisible with it.
Princess Donut — Runs infrared spotting from his shoulder during it.
Invisibility Potion — The consumable the move depends on.
Sources — 1 recorded facts, by chapter
Chapter 5
  • Carl and Donut's coordinated move: both go invisible, Donut switches to infrared, and all talking moves to chat.
Character portrait