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Library/ The Butcher's Masquerade
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Generic item illustration for Multi-launcher
item

Multi-launcher

Rocket Box

A poker-table-sized box of programmable homing rockets that fire in timed groups at auto-selected hunter targets.

Story so far

Carl's first Multi-launcher held 25 surefire homing missiles in a five-by-five grid pointing straight up, the whole box about the size of a poker table. These were single-stage rockets, much smaller than those used on the previous floor. He set it against the inside of the closest hedge in Zockau's stairwell park with targets pre-programmed and a timed Remote Detonator trigger — groups of five launching at three-second intervals, each aimed at the "Fastest-moving Hunter-class creature."

The first group of five brought down Xindy; a bolt from another hunter detonated the fourth missile prematurely, but the fifth broke her shield and killed her. Carl carried a second box with only ten rockets, because he had run out of surefires, preset to kill "The Closest Hunter Class Mobs." He fired it during the escape, but the level-70 Grand arced away and dodged the volley.

Appearance

A flat box roughly the size of a poker table, filled with small single-stage rockets standing in a grid pointing upward.

Role

Carl's mass-targeting artillery for killing hunters at range in Zockau.

Relationships

Carl — Builds, programs, and fires them.
Xindy — Killed by the first volley of five missiles.
Remote Detonator — The skill that triggers the launcher.
Sources — 1 recorded facts, by chapter
Chapter 5
  • A poker-table-sized box of programmable homing rockets that fire in timed groups at auto-selected hunter targets.
Character portrait