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Library/ The Butcher's Masquerade
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Generic location illustration for The High Elf Castle
location

The High Elf Castle

High Elf Castle

Edgar's map reveals a 150-meter white cube fortress with seven above-ground floors, subterranean levels, separate ballrooms, staging rooms, dungeon, and secret entrance.

Story so far

The castle appears externally as a stark white square with four corner sentry towers and an empty moat, more monumental modernism than elven fantasy. Each side spans roughly 150 meters. Its southern entrance sits beneath a tall rocky cliff at the southeast edge of the map.

The crawler ballroom is on floor four, the hunter ballroom on floor two, and Queen Imogen's central throne room is on floor seven. The structure has three broad zones: crawler side, hunter side, and a central high-elf residential domain. Two assistant staging areas occupy the first floor beneath their respective ballrooms. Subsurface levels contain a dungeon and secret entrance.

As a country boss, Imogen should produce a stairwell when defeated. No ordinary town or stairwell is expected outside the southern exit, making control of the castle essential after the party.

Appearance

A huge 150-meter white cube fortress with four corner towers, an empty moat, seven visible floors, and hidden underground levels.

Role

The mapped fortress provides the exact topology for the Masquerade operation and possible boss-generated escape.

Relationships

Edgar — His large spell produces the detailed map.
Queen Imogen — Her seventh-floor throne room anchors the fortress.
Goodwill Ballroom — The separate second- and fourth-floor rooms are linked.
The Butcher's Masquerade — It uses the ballrooms and first-floor staging areas.
Sources — 4 recorded facts, by chapter
Chapter 25
  • The high elves' magically sheltered seat, built inside an all-tree grove that can reflect attacks.
Chapter 28
  • An impenetrable royal stronghold whose contents become available as loot if Queen Imogen is killed.
Chapter 54
  • The unnamed southeast fortress becomes the projected endpoint of the Bramble funnel and the location where top crawlers will be transferred for the Masquerade.
Chapter 56
  • Edgar's map reveals a 150-meter white cube fortress with seven above-ground floors, subterranean levels, separate ballrooms, staging rooms, dungeon, and secret entrance.
Character portrait