Jungle mushrooms that scream when picked and pay out experience for the trouble.
On the muddy march northeast, Carl stops to pick a group of mushrooms he recognises from Mordecai's Shopping List. Each one makes a crying noise as it is pulled from the ground, and each one grants him a small amount of experience for the harvest — a modest, steady trickle of progress collected while Princess Donut complains about the plot, the humidity, and the ratings.
They are the chapter's quiet reminder of the ordinary work of the dungeon, gathered in the same hour Carl loots a dead hunter and learns that thirty crawlers have been divided up like parcels of land.
Clustered fungi growing in wet jungle soil, unremarkable to look at, audibly distressed when pulled up.
A listed crafting reagent Carl harvests on the march for reagents and experience.