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Dazzlers

Dazzler · Dazzler salvo

Deafening music-based bombardment rounds fired between the captured trench and the enemy's fallback position.

Story so far

The third or fourth salvo of Dazzlers soars over Carl's head after he wakes, landing exactly as planned in the gap between the first, now-captured trench and the enemy's fallback position, the middle trench—herding the retreating enemy toward the Acid Trench.

Their music is loud enough that Carl briefly thinks his earplugs have improved, when in fact his hearing is simply shot and will not repair itself until he is out of range of the sound. The Dazzlers are delivered by Party Planner's bomb racks, which sit empty on the flight to the Prism Kingdom castle.

Appearance

Bombardment rounds that arrive in salvos and fill the battlefield with overpowering music and flashing light.

Role

Area-denial bombardment used to funnel the retreating enemy into the acid trench.

Relationships

Party Planner — Carried and dropped them; its bomb racks are now empty.
Acid Trench — Their barrage herded the enemy into it.
Carl — His hearing is destroyed by their music despite earplugs.
Sources — 3 recorded facts, by chapter
Chapter 30
  • Trebuchet-launched trap modules combining an alarm and a spotlight, strobing colored light and blaring music at enemy soldiers.
Chapter 31
  • Deployable trap modules that blast blinding strobe lights and deafening music to incapacitate enemy soldiers.
Chapter 32
  • Deafening music-based bombardment rounds fired between the captured trench and the enemy's fallback position.
Character portrait