The grassy lowland homeworld of the sward mantises, imitated by the eighth floor's landscape.
The sward is the vast grassland the Sward Mantis people come from, home to their colonies and to the outcasts who wander it alone. Everly left her colony a few days before the demons arrived and spent that brief window as a wanderer on the sward, an exile by choice because she could not accept mantis rules.
The Eighth Floor is built to mimic it: a long, flat, grass-covered lowland — except this version is riddled with thousands of holes descending into a warren, and it holds a tower that kills her. Recreating a crawler's homeland as a death trap is exactly the dungeon's taste in set design.
An immense flat lowland of open grass under sky, home to mantis colonies.
Mantis homeland whose imitation forms the floor where Everly dies.