Trap guild on Larracos's thirty-fifth ring, open for business even though its attached shop is not.
By the time Carl's party reaches level 35 of Larracos, the architecture has roughened and the scent of the ocean lingers — the area was flooded, but only briefly. The streets are mostly empty and there are more shops here, though none are occupied.
Carl catches sight of a trap guild, and his map tells him it is actually open. The guild, at least: the attached shop is not. It is one of the few functioning facilities he spots on the way down, joining the guilds and occasional saferoom bars that are the only things still operating in the ruined lower rings.
A guildhall on a mostly empty, ocean-smelling ring, marked open on the map while its attached shop stays shut.
One of the few operating guilds in the flood-damaged rings of Larracos.